@NullResponse @CheckFlag(FirstSpankChoir) @SetFlag(FirstSpankChoir)
@SystemMessage [Miss A]: So let me tell you a little bit about the website SpankzChoir.com #ReceptionChat
@SystemMessage [Miss A]: You'd be surprised about how many women who actually wants to pay money to dish out a spanking #ReceptionChat
@SystemMessage [Miss A]: Well SpankzChoir actually makes it possible #ReceptionChat
(NotUnderstood)
@SystemMessage [Miss A]: Its rather simple #ReceptionChat
@SystemMessage [Miss A]: You put your ass out for auction and then you check back 48 hours later #ReceptionChat
@SystemMessage [Miss A]: There should then be a buyer #ReceptionChat
@SystemMessage [Miss A]: Now be aware that if you do not accept the spanking won within 48 hours after bidding is closed #ReceptionChat
@SystemMessage [Miss A]: You will be fined for the full amount and still owe a spanking #ReceptionChat
@SystemMessage [Miss A]: So to sum up, when you've placed your ass for auction make sure to check back 48 hours later #ReceptionChat
@SystemMessage [Miss A]: But sooner than 96 hours to accept the topbidder #ReceptionChat
@SystemMessage [Miss A]: Understood? #ReceptionChat @Timeout(15, Silence1)
[yes]@SystemMessage [Miss A]: #GNMGood #ReceptionChat @Goto(Understood)
[no]@SystemMessage [Miss A]: Oh my.. #ReceptionChat #MeritChangeNLow @Goto(NotUnderstood)
@DifferentAnswer @SystemMessage [Miss A]: Yes or no? #ReceptionChat
(Silence1)
@SystemMessage [Miss A]: I'm gonna take that as a no.. #ReceptionChat #MeritChangeNLow @Goto(NotUnderstood)
(Understood)
@SystemMessage [Miss A]: Now there are a few things to be aware of #ReceptionChat
@SystemMessage [Miss A]: You sell by the strokes, minimum sell is 100 strokes #ReceptionChat
@SystemMessage [Miss A]: Maximum is 1200 #ReceptionChat
@SystemMessage [Miss A]: Notice that it is 100 strokes per ass cheek so in reality minimum is 200 and max is 2400 #ReceptionChat
@SystemMessage [Miss A]: The more strokes you sell the higher price you receive for each strokes #ReceptionChat
@SystemMessage [Miss A]: To clarify #ReceptionChat
@SystemMessage [Miss A]: 200 strokes has the value of 20 gold so 1 gold per 10 strokes #ReceptionChat
@SystemMessage [Miss A]: This proceeds until 400 strokes #ReceptionChat
@SystemMessage [Miss A]: Each stroke sold after 400 strokes has the value of 2 gold per 3 strokes #ReceptionChat
@SystemMessage [Miss A]: This is again increased at 600, 800 and 1000. #ReceptionChat
@SystemMessage [Miss A]: More importantly SpankzChoir.com uses something called the lottery effect #ReceptionChat
@SystemMessage [Miss A]: Even though you might have only auctioned off for 100 strokes you are always in risk of getting more #ReceptionChat
@SystemMessage [Miss A]: This was done to ensure that the sub never quite know #ReceptionChat
@SystemMessage [Miss A]: Then there are a few hidden bonuses depending on varies things I'm not allowed to discuss #ReceptionChat
@SystemMessage [Miss A]: So well.. #ReceptionChat
@SystemMessage [Miss A]: Do you want to put your ass up for auction? #ReceptionChat @Timeout(15, Silence2)
[yes]@SystemMessage [Miss A]: #GNMGood #ReceptionChat @Goto(FirstSpankChoir)
[no]@SystemMessage [Miss A]: Oh well next time perhaps.. #ReceptionChat
@DifferentAnswer @SystemMessage [Miss A]: Yes or no? #ReceptionChat
@End
(Silence2)
@SystemMessage [Miss A]: I'm gonna take that as a no.. #ReceptionChat #MeritChangeNLow
@End
************************************************************************ POST INTRO ****************************************************
(FirstSpankChoir) //Start with a check if a previous started spanking session was completed.
@Variable[#DateDifference(SpankzChoirSubscribtion, Days)]>[30] @SystemMessage [Miss A]: Your subscribtion to SpankzChoir has ended #ReceptionChat
@Variable[#DateDifference(SpankzChoirSubscribtion, Days)]>[30] @SystemMessage [Miss A]: Go to the shop to renew it #ReceptionChat @Goto(End)
@NullResponse @RapidCodeOn @CheckFlag(AlexisWon)
@NullResponse @CheckFlag(AllisonWon)
@NullResponse @CheckFlag(GigiWon)
@NullResponse @CheckFlag(JeanetteWon)
@NullResponse @CheckFlag(KordeliaWon)
@NullResponse @CheckFlag(KymWon)
@NullResponse @CheckFlag(SadieWon)
@NullResponse @CheckFlag(SarahWon)
@NullResponse @CheckFlag(AuctionActive)
@SystemMessage [Miss A]: So tell me #SubName #ReceptionChat
@SystemMessage [Miss A]: How many strokes do you wish to put up for auction? #ReceptionChat @InputVar[AuctionStrokes]
@NullResponse @If[AuctionStrokes]>[99]And[AuctionStrokes]<[1201]Then(Approved1)
@SystemMessage [Miss A]: You didn't provide me with a valid number, choose between 100 and 1200 #ReceptionChat @Goto(FirstSpankChoir)
(Approved1)
@NullResponse @ChangeVar[AuctionStrokes]=[AuctionStrokes]*[2]
@SystemMessage [Miss A]: What is your limit to the number of times you may be sent to the corner? #ReceptionChat
[one,1] @SystemMessage [Miss A]: Okay then.. #ReceptionChat @SetVar[CornertimeLimit]=[1]
[two,2] @SystemMessage [Miss A]: Okay then.. #ReceptionChat @SetVar[CornertimeLimit]=[2]
[three,3] @SystemMessage [Miss A]: Okay then.. #ReceptionChat @SetVar[CornertimeLimit]=[3]
[four,4] @SystemMessage [Miss A]: Okay then.. #ReceptionChat @SetVar[CornertimeLimit]=[4]
[five,5] @SystemMessage [Miss A]: Okay then.. #ReceptionChat @SetVar[CornertimeLimit]=[5]
@DifferentAnswer @SystemMessage [Miss A]: Choose between 1 and 5 #ReceptionChat
(CornertimeTimeLimit)
@SystemMessage [Miss A]: Choose your time limit per corner-time in minutes #ReceptionChat @InputVar[CornertimeTimeLimit]
@NullResponse @If[CornertimeTimeLimit]>=[5]And[CornertimeTimeLimit]<=[30]Then(Approved2)
@SystemMessage [Miss A]: I'm sorry but you have to choose between 5 and 30 #ReceptionChat @Goto(CornertimeTimeLimit)
(Approved2)
@SystemMessage [Miss A]: The next questions are yes or no #ReceptionChat
@SystemMessage [Miss A]: Would you be okay with faceslapping? #ReceptionChat
[yes] @SystemMessage [Miss A]: #GNMGood #ReceptionChat @SetFlag(SpankChoirFaceSlap)
[no] @SystemMessage [Miss A]: Okay then #ReceptionChat @DeleteFlag(SpankChoirFaceSlap)
@DifferentAnswer @SystemMessage [Miss A]: Yes or no? #ReceptionChat
@SystemMessage [Miss A]: Would you be okay with mouth soaping? #ReceptionChat [requires a bar of soap]
[yes] @SystemMessage [Miss A]: #GNMGood #ReceptionChat @SetFlag(SpankChoirMouthSoap)
[no] @SystemMessage [Miss A]: Okay then #ReceptionChat @DeleteFlag(SpankChoirMouthSoap)
@DifferentAnswer @SystemMessage [Miss A]: Yes or no? #ReceptionChat
@SystemMessage [Miss A]: Would you be okay with being caned instead of spanked? #ReceptionChat [requires 2 large rubber bands]
[yes] @SystemMessage [Miss A]: #GNMGood #ReceptionChat @SetFlag(SpankChoirCaning)
[no] @SystemMessage [Miss A]: Okay then #ReceptionChat @DeleteFlag(SpankChoirCaning)
@DifferentAnswer @SystemMessage [Miss A]: Yes or no? #ReceptionChat
@SystemMessage [Miss A]: Do you want a safeword for the spanking? #ReceptionChat
@SystemMessage [Miss A]: You should know that if you use the safeword it has the same consequences as being late.. #ReceptionChat
[yes] @SystemMessage [Miss A]: #GNMGood #ReceptionChat @SetFlag(SpankChoirSafeword)
[no] @SystemMessage [Miss A]: Okay then #ReceptionChat @DeleteFlag(SpankChoirSafeword)
@DifferentAnswer @SystemMessage [Miss A]: Yes or no? #ReceptionChat
@SystemMessage [Miss A]: Would you be okay with the domme awarding you extra strokes? #ReceptionChat
@SystemMessage [Miss A]: Do considder that it can be as much as 50% #ReceptionChat
[yes] @SystemMessage [Miss A]: #GNMGood #ReceptionChat @SetFlag(ExtraStrokesOK)
[no] @SystemMessage [Miss A]: Okay then #ReceptionChat @DeleteFlag(ExtraStrokesOK)
@DifferentAnswer @SystemMessage [Miss A]: Yes or no? #ReceptionChat
@SystemMessage [Miss A]: Okay then.. that was it.. #ReceptionChat @SetDate(SpankzChoir1, 48 Hours)
@SystemMessage [Miss A]: I'm posting it now, give me a moment.. #ReceptionChat @SetDate(SpankzChoir2, 96 Hours)
@NullResponse @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\SetGold.txt)
@SystemMessage [Miss A]: Please be back after 48 hours but no later than 96 hours #ReceptionChat @SetFlag(AuctionActive)
@End
(AuctionActive) //Checks if sub returns in time, late or early
@NullResponse @CheckDate(SpankzChoir2, Late)
@NullResponse @CheckDate(SpankzChoir1, InTime)
@SystemMessage [Miss A]: Well it seems you're here too early #SlaveName #ReceptionChat
@SystemMessage [Miss A]: Dont return before the auction has completed #ReceptionChat
@End
(Late)
@SystemMessage [Miss A]: You are late #SubName #ReceptionChat #MeritChangeNLow @DeleteFlag(AuctionActive) @TempFlag(SpankzChoirLate)
@SystemMessage [Miss A]: The auction accept timer has run out #ReceptionChat
@SystemMessage [Miss A]: Meaning you own whoever won a lot of gold #ReceptionChat
@SystemMessage [Miss A]: Exactly how much we'll deal with after.. #ReceptionChat
(HighBidder1)
@SystemMessage [Miss A]: Let me just see who actually won #ReceptionChat @TempFlag(LateForAuction) @SetVar[Choice]=[0]
@NullResponse @ChangeVar[Choice]=[Choice]+[#Random(1,20)]
@Variable[Choice]>=[17] @NullResponse @Goto(M1)
@Variable[Choice]>=[16] @NullResponse @Goto(M2)
@Variable[Choice]>=[11] @NullResponse @Goto(M3)
@Variable[Choice]>=[10] @NullResponse @Goto(M4)
@Variable[Choice]>=[8] @NullResponse @Goto(M5)
@Variable[Choice]>=[4] @NullResponse @Goto(M6)
@Variable[Choice]>=[2] @NullResponse @Goto(M7)
@Variable[Choice]>=[1] @NullResponse @Goto(M8)
(M1)
@SystemMessage [Miss A]: The highbidder was Alexis #ReceptionChat @SetFlag(AlexisWon)
@SystemMessage [Miss A]: I bet she's pleased with both getting your ass and gold #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Well setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M2)
@SystemMessage [Miss A]: The highbidder was Allison #ReceptionChat @SetFlag(AllisonWon)
@SystemMessage [Miss A]: I bet she's pleased with both getting your ass and gold #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Well setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M3)
@SystemMessage [Miss A]: The highbidder was Gigi #ReceptionChat @SetFlag(GigiWon)
@SystemMessage [Miss A]: I bet she's pleased with both getting your ass and gold #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Well setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M4)
@SystemMessage [Miss A]: The highbidder was Jeanette #ReceptionChat @SetFlag(JeanetteWon)
@SystemMessage [Miss A]: I bet she's pleased with both getting your ass and gold #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Well setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M5)
@SystemMessage [Miss A]: The highbidder was Kordelia #ReceptionChat @SetFlag(KordeliaWon)
@SystemMessage [Miss A]: I bet she's pleased with both getting your ass and gold #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Well setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M6)
@SystemMessage [Miss A]: The highbidder was Kym #ReceptionChat @SetFlag(KymWon)
@SystemMessage [Miss A]: I bet she's pleased with both getting your ass and gold #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Well setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M7)
@SystemMessage [Miss A]: The highbidder was Sadie #ReceptionChat @SetFlag(SadieWon)
@SystemMessage [Miss A]: I bet she's pleased with both getting your ass and gold #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Well setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M8)
@SystemMessage [Miss A]: The highbidder was Sarah #ReceptionChat @SetFlag(SarahWon)
@SystemMessage [Miss A]: I bet she's pleased with both getting your ass and gold #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Well setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(InTime)
@SystemMessage [Miss A]: Hi #SubName #ReceptionChat @DeleteFlag(AuctionActive)
@SystemMessage [Miss A]: Well lets see who won your #GNMAss #ReceptionChat @SetVar[Choice]=[0]
@NullResponse @ChangeVar[Choice]=[Choice]+[#Random(1,20)]
@Variable[Choice]>=[17] @NullResponse @Goto(M1a)
@Variable[Choice]>=[16] @NullResponse @Goto(M2a)
@Variable[Choice]>=[11] @NullResponse @Goto(M3a)
@Variable[Choice]>=[10] @NullResponse @Goto(M4a)
@Variable[Choice]>=[8] @NullResponse @Goto(M5a)
@Variable[Choice]>=[4] @NullResponse @Goto(M6a)
@Variable[Choice]>=[2] @NullResponse @Goto(M7a)
@Variable[Choice]>=[1] @NullResponse @Goto(M8a)
(M1a)
@SystemMessage [Miss A]: @RT(The highbidder!,It seems the high bidder,And the winner..,Oh my it seems the highbidder) is Alexis! #ReceptionChat @SetFlag(AlexisWon)
@SystemMessage [Miss A]: I bet she's pleased with get your #GNMAss #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M2a)
@SystemMessage [Miss A]: @RT(The highbidder!,It seems the high bidder,And the winner..,Oh my it seems the highbidder) is Allison! #ReceptionChat @SetFlag(AllisonWon) 
@SystemMessage [Miss A]: I bet she's pleased with get your #GNMAss #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M3a)
@SystemMessage [Miss A]: @RT(The highbidder!,It seems the high bidder,And the winner..,Oh my it seems the highbidder) is Gigi! #ReceptionChat @SetFlag(GigiWon)
@SystemMessage [Miss A]: I bet she's pleased with get your #GNMAss #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M4a)
@SystemMessage [Miss A]: @RT(The highbidder!,It seems the high bidder,And the winner..,Oh my it seems the highbidder) is Jeanette! #ReceptionChat @SetFlag(JeanetteWon)
@SystemMessage [Miss A]: I bet she's pleased with get your #GNMAss #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M5a)
@SystemMessage [Miss A]: @RT(The highbidder!,It seems the high bidder,And the winner..,Oh my it seems the highbidder) is Kordelia! #ReceptionChat @SetFlag(KordeliaWon)
@SystemMessage [Miss A]: I bet she's pleased with get your #GNMAss #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M6a)
@SystemMessage [Miss A]: @RT(The highbidder!,It seems the high bidder,And the winner..,Oh my it seems the highbidder) is Kym! #ReceptionChat @SetFlag(KymWon)
@SystemMessage [Miss A]: I bet she's pleased with get your #GNMAss #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M7a)
@SystemMessage [Miss A]: @RT(The highbidder!,It seems the high bidder,And the winner..,Oh my it seems the highbidder) is Sadie! #ReceptionChat @SetFlag(SadieWon)
@SystemMessage [Miss A]: I bet she's pleased with get your #GNMAss #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(M8a)
@SystemMessage [Miss A]: @RT(The highbidder!,It seems the high bidder,And the winner..,Oh my it seems the highbidder) is Sarah! #ReceptionChat @SetFlag(SarahWon)
@SystemMessage [Miss A]: I bet she's pleased with get your #GNMAss #GNMLol #ReceptionChat
@SystemMessage [Miss A]: Setting it up.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(AlexisWon)
@SystemMessage [Miss A]: You cant skip a session #SlaveName #ReceptionChat @TempFlag(SpankzChoirSkipped)
@SystemMessage [Miss A]: Since you tried to skip a session I'm transfering 20 gold to Alexis #ReceptionChat @ChangeVar[GNMGold]=[GoldGold]-[20]
@SystemMessage [Miss A]: Also I'm awarding you some extra spanking #ReceptionChat @ChangeVar[AuctionStrokes]=[AuctionStrokes]+[100]
@SystemMessage [Miss A]: Enjoy.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(AllisonWon)
@SystemMessage [Miss A]: You cant skip a session #SlaveName #ReceptionChat @TempFlag(SpankzChoirSkipped)
@SystemMessage [Miss A]: Since you tried to skip a session I'm transfering 20 gold to Allison #ReceptionChat @ChangeVar[GNMGold]=[GoldGold]-[20]
@SystemMessage [Miss A]: Also I'm awarding you some extra spanking #ReceptionChat @ChangeVar[AuctionStrokes]=[AuctionStrokes]+[100]
@SystemMessage [Miss A]: Enjoy.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(GigiWon)
@SystemMessage [Miss A]: You cant skip a session #SlaveName #ReceptionChat @TempFlag(SpankzChoirSkipped)
@SystemMessage [Miss A]: Since you tried to skip a session I'm transfering 20 gold to Gigi #ReceptionChat @ChangeVar[GNMGold]=[GoldGold]-[20]
@SystemMessage [Miss A]: Also I'm awarding you some extra spanking #ReceptionChat @ChangeVar[AuctionStrokes]=[AuctionStrokes]+[100]
@SystemMessage [Miss A]: Enjoy.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(JeanetteWon)
@SystemMessage [Miss A]: You cant skip a session #SlaveName #ReceptionChat @TempFlag(SpankzChoirSkipped)
@SystemMessage [Miss A]: Since you tried to skip a session I'm transfering 20 gold to Jeanette #ReceptionChat @ChangeVar[GNMGold]=[GoldGold]-[20]
@SystemMessage [Miss A]: Also I'm awarding you some extra spanking #ReceptionChat @ChangeVar[AuctionStrokes]=[AuctionStrokes]+[100]
@SystemMessage [Miss A]: Enjoy.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(KordeliaWon)
@SystemMessage [Miss A]: You cant skip a session #SlaveName #ReceptionChat @TempFlag(SpankzChoirSkipped)
@SystemMessage [Miss A]: Since you tried to skip a session I'm transfering 20 gold to Kordelia #ReceptionChat @ChangeVar[GNMGold]=[GoldGold]-[20]
@SystemMessage [Miss A]: Also I'm awarding you some extra spanking #ReceptionChat @ChangeVar[AuctionStrokes]=[AuctionStrokes]+[100]
@SystemMessage [Miss A]: Enjoy.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(KymWon)
@SystemMessage [Miss A]: You cant skip a session #SlaveName #ReceptionChat @TempFlag(SpankzChoirSkipped)
@SystemMessage [Miss A]: Since you tried to skip a session I'm transfering 20 gold to Kym #ReceptionChat @ChangeVar[GNMGold]=[GoldGold]-[20]
@SystemMessage [Miss A]: Also I'm awarding you some extra spanking #ReceptionChat @ChangeVar[AuctionStrokes]=[AuctionStrokes]+[100]
@SystemMessage [Miss A]: Enjoy.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(SadieWon)
@SystemMessage [Miss A]: You cant skip a session #SlaveName #ReceptionChat @TempFlag(SpankzChoirSkipped)
@SystemMessage [Miss A]: Since you tried to skip a session I'm transfering 20 gold to Sadie #ReceptionChat @ChangeVar[GNMGold]=[GoldGold]-[20]
@SystemMessage [Miss A]: Also I'm awarding you some extra spanking #ReceptionChat @ChangeVar[AuctionStrokes]=[AuctionStrokes]+[100]
@SystemMessage [Miss A]: Enjoy.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(SarahWon)
@SystemMessage [Miss A]: You cant skip a session #SlaveName #ReceptionChat @TempFlag(SpankzChoirSkipped)
@SystemMessage [Miss A]: Since you tried to skip a session I'm transfering 20 gold to Sarah #ReceptionChat @ChangeVar[GNMGold]=[GoldGold]-[20]
@SystemMessage [Miss A]: Also I'm awarding you some extra spanking #ReceptionChat @ChangeVar[AuctionStrokes]=[AuctionStrokes]+[100]
@SystemMessage [Miss A]: Enjoy.. #ReceptionChat @CallReturn(CR\BackgroundMode\Punishment\SpankzChoir\MxMain.txt)
@End
(End)
@End